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(+1)

Nice little narrative, kinda hard to escape lighting second fight when you're in the middle of it. I found it a bit weird to have your power cooldown when you want only to hit the enemy. It makes the player really wait a lot, but ok I guess it forces you to make a choice. Taking damage when you touch an unmoving enemy as you wanted to hit them makes me really sad, should have been good to be repelled at least (more feedback). Also using arrows is not very precise. Overall there is some good effort in the making. Keep up the good work !