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Very cool idea. I was confused at first about what to do, but it was actually quite fun. Well done!

I appreciate you taking the time to check it out! I think I was a little bull-headed about discouraging people from destroying normal block combos which adds another layer of difficulty and makes the gameplay a little more difficult to understand. It’s tempting me to create a new version which adjusts the rules a bit to make it a little more forgiving (such as letting the regular, non-target related blocks help build towards your stockpile), and I definitely need to figure out a way to tutorialize the gameplay!