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(+1)

Nice game!

I was a little confused on how the "rollback" was supposed to be helpful at first, and it also seemed to at least not visibly indicate regaining health if I was shot during the rollback window.  

That said, all the mechanics are quite competent, and any other improvements I'd suggest (enemy spawns that cause less waiting around, wall collisions, clearer goals/story) I imagine were just the product of the time limit.  

You are absolutely right. We really struggled to get everything done on time. We plan to use all the feedback we receive to improve this project in the near future, so thank you very much for playing and for taking a few minutes to send us a message.