It’s a very creative and simple idea based on the doomsday clock… and a fair reminder of it too…
Though I think there might be frustrations on how it’s handled:
- I realized it’s a “pin” that constantly moves 1-3ish seconds up and down after a few tries. A lot of people won’t realize this and change maybe even way larger than this… and there should be an indication.
- The game might be more fun if it’s adjusting relative to what you’re currently set on, instead of constantly trying to chase said “pin”… as it quickly spirals out of your control once you see “too high” or “too low”.
- That said, maybe better indication of “Just enough” could be enough instead. It feels a bit horrible when it turns into “too low” or “too high”. Maybe “Could be higher” would be a better indication, as it can still give no change to motivation.
- “Way too far low” is another good indication… As people will try to move +10 -10 early on…
- Some of the news give too much nuance to know if the “pin” moved or not. “We might be aliens” could be a good or bad thing, or entirely neutral. Maybe go more extreme on the neutral news.
- Honestly, even neutral things feel like the “pin” shifted.
Despite me saying this sounds harsh, at the end of the day I did enjoy the challenge, but there’s that nagging feeling that a few adjustments could have been done better to feel very genuinely fun. Good work!