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(1 edit)

You are right that in the PC version with higher details the difference in perspective between the world and the player may be an issue. I guess we'll deal with that once we get there. 

We can add an option to pitch the camera up/down a little bit such that you can look at the map at the slight angle, not straight from the top. This could help with making the hero read better as you wouldn't see him straight from the top anymore. We'll figure something out :).

Thanks for feedback, we keep working :).