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(+1)

boss killed himself, there is also not enough fitback from the actions

Yeah, at first we thought waiting for the boss's countdown to reach zero and letting him die on his own is also a viable strategy, but it may be not interesting. For fitback, it is really hard to balance everything in a big map especially when everything is counting down. Perhaps changing the map to spawn enemies in dungeon rooms would solve this problem, but we started off thinking in the wrong direction.