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(+1)

I think this game would have benefitted from a tutorial and it would be nice to have some more info (at least on how long the DEFCON stages will last), but otherwise I think it works well in its current form. The art is simple but gets the job done, audio is minimal but also matches the setting with that similar to the old DEFCON game, and the gameplay works out nicely with you having to find the enemy's location to break down their defenses and then target their command center.

Had no time for a tutorial, sadly. DEFCON stages intentionally  have no visible timer (with the logic that you can't predict it irl, I guess and that make the game a bit more stressful at least in theory)

Thanks for the review!