I wanna understand this better bc something about it intrigues me, but i'm not sure i fully get it. I like the cold open, does a lot with a little to get you interested, I also quite like the cute weird simplified enemies. The combat feels quite punishing or unintuitive to me, I kept dying until i just started spamming kick which seems to stunlock most enemies, but couldn't get passed the boss after a couple tries.
Viewing post in Chronosword's Last Day jam comments
There are two mechanics I forgot to mention: dead second, where you slow time before hit; and perfect deflect, where you slash a projectile during slowdown (it doesn't actually trigger on kick, which actually deflects, that's a bug, maybe a feature?)
With good abuse of the systems you can make the game a breeze. I updated the description to accommodate. Thx for playing!