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(+1)

Music was banging and the storyline was pretty funny.

You probably already know this but I noticed you were using Godot. During the game, the music was playing from the lab starting point and seemed to fade as you got further away. I assume you were using an AudioStreamPlayer2D? Not sure if that was intentional or not, but they make a generic AudioStreamPlayer node so you can play the music over the whole scene

At any rate, this was fun; great job everyone!

Thanks so much! I just noticed that about the music!!—thanks for the advice i will 100% use the other node more, It makes me so happy you had fun thanks for giving it a try!!!