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(2 edits) (+1)

Thanks for reporting this! I was able to reproduce the issue  it's a timing bug where the player spawns before the terrain colliders finish cooking in the build (works fine in the editor). I've fixed it locally but since the jam deadline has passed, unfortunately I can't upload an updated build. The game is about possessing different hosts, destroying six Obelisks, and defeating the Heart of the Curse. If you restart the level, it sometimes works sorry about the issue, and I really appreciate you taking the time to let me know!

(+1)

I got the same bug, and cant restart. But from the description and screenshots it seems like a cool idea.