sorry for the balance issues, but if you hover on the cash amount it will give a tooltip with the breakdown for what each upgrade is producing /day which might help 
Viewing post in last mile gmtk 2026 jam comments
Post Jam with some fixes to address the comments: https://choicehoney.itch.io/last-mile
password is "postjam"
Fixes/Changes running list
- $/day is a 3-day average now
- When an upgrade is gated by $ amount, it should not disappear once unlocked
- Auto-buy should now skip locked upgrades.
- Export save shows the code in a selectable box
- "Buyout" upgrade should no longer hide when hide complete is checked and price changed to grow slower (1.6->1.45)
- Fix issues with Post Office and Internet upgrades not multipying at the right step (should give higher numbers now)
- Contract now scales with the multipliers
- Increase the height and fontsize for the top banner
- last auto-purchase shows up on the top right near the disable buttons
- Added some updates for the 1B->1T area to help balance
- Some late game performance updates