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(+1)

Saw the first screen and expected another time loop game, but I was delighted to find out that wasn't the case! Enjoyed the mental stack of managing different timers, and keeping track of which timers are doing what. I found myself hitting tab at the start of each level so I could lay out my options, so if you continue with this concept (which I think you totally should) it should be considered that the level just pauses at the start naturally