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(+1)

This was so charming! Every hurdle felt clever, but not so tricky that you couldn't figure out what to do by just stopping and thinking about it for a bit. I think the first hurdle with the berry was my favorite, cause the game kinda just tells you to smack it and I didn't question it at all. I was stuck on it for like 4 cycles before realizing I had to ignore the instructions. 


The final boss was also really clever. Love stuff like that.


Soo, uh.. yeah! Nice job, and very cool!

(+1)

Thank you! We have many more ideas for this concept for new levels and mechanics, but since we're quite new to this and not have enough time to make them, we make a lot of compromises on the mechanics lol. Glad to hear you enjoyed it