It's a good idea for a puzzle game but I didn't understand that you could move the "powerups" (I read the description but it didn't clock to me that those were powerups) so I ended up dragging the rocket to the end until it got to 2 rockets and I understood but finished some puzzles by clicking/dragging one of the rockets after they launched because I couldn't figure out the solution haha. The mechanic of having 9 turns max is really interesting as well, I think this could be a really great game if developed a bit more. Some sort of tutorial/levels where you have almost no freedom except to do the one skill required that you have to learn might work. It's a little bit too open too early.