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Hostile characters

A punctuation-powered arena roguelite where typography fights back. · By wlam666

Playtest feedback & bug reports Sticky

A topic by wlam666 created 8 days ago Views: 43 Replies: 2
Viewing posts 1 to 2
Developer (1 edit)

Thanks for playing an early prototype of Hostile Characters! 

I'd love to hear your thoughts,

- Which upgrade felt most exciting?

- How far did you get?

- Do you have ideas for what the game needs to become better? Please feel free and expand, the game is evolving day by day!

- Did you encounter any problems/bugs (missing audio, browser issues, glitching, getting stuck)? Please give more information and context.

- Did you get further than your friend? Brag about it.

There is a game version in the top left corner of your screen when you play the game, it would be very helpful if you include that in your post.

(+1)

Hi! I've been playing Hostile Characters will waiting for game builds and agents work. It's perfect. I've reached the parentheses boss and the were extremely tough (!)

Some thoughts:

- Shouldn't the healing power up also heal the companion piece with HP?
- When I pick up the healing power up with lvl 3 "healing power" there is a stun and damage effect but no visuals for it
- I haven't figured out if citation cascade (launch smaller projectiles) synergize with the projectiles upgrade (like crits dealing splash damage). Is the smaller projectiles affected by "main weapon" upgrades?

Thanks!

Developer

Hi, killing hostile characters is a valid playtime activity anytime friend.

- Yes, I have been thinking about adding healing to the companion piece to allow for a stronger healing+summon build, there is more to come in this regard.

- Nice catch. The visuals is being added within a few days!

- Regarding Citation Cascade the answer is yes, the projectiles that cascade inherits the properties of your regular attack projectiles.