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A solid concept and an interesting game, but I feel the idea of paying close attention to your surroundings would work a lot better in a less maze-like game. There are twists and turns, dead ends that don't feel like they play well into the core mechanic, which doesn't gel well with being lost. But the core mechanic was fun, and I quite enjoyed it.

It took me embarrassingly long to check the menu and figure out how to climb ladders >.<

(2 edits)

Thank you so much for playing and rating my game! I wanted to make a story based game on this mechanic instead of a maze like platformer but i am on vacation and only had 2 days to work on this game so i stuck with a mazelike platformer. 

Yes i figured people were gonna struggle with the ladders bit and i wanted to put the text "Press R to climb ladders" right when they got close to the ladder but because of time constraints i put it in the controls tab. Sorry lol

Once again thank you so much