Really liked the narrative part of the game, art is also quite unique (i especially liked the detail that player color depends on first two sacrifices and boss-flower model is really cool). music gets annoying with time. Stumbled upon sume bugs:
1) you can exit a non-boss level with one enemy remaining, although it is hard to pull off.
2) one time it said that 7 enemies remaining but there was nobody there so i couldn't progress, and another time it said 0 enemies remaining and they were spawning frozen in place (see photo), and even when i destroyed every one of them, passage to next level did not open.
P.S. trust me, it is so worth it to sacrifice your allies, especially when you can shoot fireballs and growing wirlpools afterwards
