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(+1)

I like the artstyle, and the minigames definitely have potential. I would have liked to see a greater variety of minigames with their own challenges. While currently, the list of tasks is fixed and when they occur is fixed, I find myself wondering what would be a good way to expand on the game. One idea I considered is that the game could tell you to go to your car whenever you have no tasks remaining, but if a new task appears before you get to your car, you have to do that task instead. New tasks could appear randomly, or they could be event-based (such as a coworker seeing you and asking for help).