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(+2)

Having to manage your movement in time with your abilities and enemies is giving me Crypt of the Necrodancer vibes a little bit, except its here its more strategic rather than rhythmic. I like it! (Did manage to jam myself into a corner once or twice and softlock the game though, haha.)

All the character artwork is great! I do feel like a different UI font would have fit a little better with the rest of the aesthetic, but UI is clear and the different descriptions on each ability is a fun touch!

Thanks so much for the review! There's nothing clear to indicate this in game and only in the description, but Spacebar is a wait action that will count down your abilities to help you get unstuck. I'll move the controls to the top of the description!

Oh, I see! That makes sense! I must have accidentally missed that while reading.