Having to manage your movement in time with your abilities and enemies is giving me Crypt of the Necrodancer vibes a little bit, except its here its more strategic rather than rhythmic. I like it! (Did manage to jam myself into a corner once or twice and softlock the game though, haha.)
All the character artwork is great! I do feel like a different UI font would have fit a little better with the rest of the aesthetic, but UI is clear and the different descriptions on each ability is a fun touch!