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I really like the concept of this. But there are a couple of things that I find super frustrating that really reduces my enjoyment of the game. I think it might be a bit of mad ‘cus I’m bad, but it is what it is. The first thing is some of the odd shaped end points. It’s really frustrating making a small (actually massive) mistake making it impossible to fill in the whole area after playing the whole level, then needing to restart. It was really bad inside the eye of the needle. The other thing, and it’s compounding is that the levels feel a bit long especially if you need to retry them because you’re no good at the game. Took me about 10 tries to do the eye of the needle, and probably half of those were me failing right at the end because of the odd shape at the end. I love the idea, but some of the execution just makes me mad. Absolutely love the music though.

Your comment is entirely fair, and we agree that the experience of messing up the parking at the end can be super frustrating. If we had more time we would have tweaked that a bit (or a lot haha). One thing to keep in mind is that you can bonk the snake into a wall on purpose while parking to take a second to figure out which way to turn. It can still be tough though for sure, and if the spark is hot on your heels even bonking into a wall might not be an option.

Thank you for playing, and glad you liked the concept and the music!