This one is tough because I can tell a lot of love and sweat was poured into it, but ultimately the controls are extremely esoteric and suck a lot of the fun out of the game. I was especially thrown by the camera moving around when trying to select components to build the fireworks with at the workbench. It’s hard to make precision movements when the camera is moving away from the very thing I’m trying to select.
Launching my first firework was cool! And clearly there’s lots of science-based experimentation of how to build a firework. But I think the controls hampered a lot of the player experience.
Our submission is here (not linked by Itch for some reason?)