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I really like the concept of building your own tower defense paths. Normally in a tower defense game, you'd want to make as long and winding a path as possible, but if that path also provides city infrastructure, you have a dilemma! I think that has a lot of promise.

 Bugs aside, I think my biggest issues were not knowing how much buildings cost and not knowing how to get money (there may not be one besides the steady income?). Without those, when I couldn't place a building, I wasn't sure if it was a bug or I couldn't afford the building.

(+1)

Thanks so much! Yeah this was one of the problems with not having the full jam time and being a solo dev, I plan to add building prices to the description for now, and when the jam is over it'll be in the full game on the buttons.

As for Income, it's a little complicated. The steady income comes from houses, the more houses the more income. However, the income only applies at the start of the next build phase, so placing down a house in the middle of the phase won't immediately start earning money, glad you enjoyed it otherwise :)