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Very clear concept that shows how the simplest of tasks become extremely difficult to do with a gun to your head threatening beeping timer. Integrity_check made my heart rate go up and all you do is look at the screen, so the game is definitly efficient at that! My only criticism is that Load_balance feels a bit unfair on easy difficulty and is less thematically aligned with the rest of the otherwise great minigames (and slick aesthetic of the game). GJ!

Thanks a lot! The balance could for sure do with some more tweaking, but I’m glad you enjoyed it