The movement mechanic is very fun to use and is reminiscent of the old Windows screensaver, which captures the liminal feel very well. I did think it was a bit too snappy, and felt myself getting a little nauseous from it. Maybe slowing down the turning a bit and adding a lerp/tween for moving from tile to tile would help. The soundscape felt good for the liminal horror you were going for, but I also think there could have been more immediate feedback from the entity hunting you.