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I like the WarioWare-esque design here and the single-button gameplay would make for a great little phone game, I suppose! The vector art has a fun charm to it as well!

I am a little stuck on level 2, however, as sometimes the goal is a little difficult to parse or the timing feels a little off. For example: I find gauging the timing for the spiking minigame a little difficult.

I did get a good chuckle out of the "Controls" menu in the Options, haha.

Thanks Tobias, totally fair feedback. I got really focused on making more mini games I think after level 1 they need a bit of polish so I’m gonna clean them up!