I like the WarioWare-esque design here and the single-button gameplay would make for a great little phone game, I suppose! The vector art has a fun charm to it as well!
I am a little stuck on level 2, however, as sometimes the goal is a little difficult to parse or the timing feels a little off. For example: I find gauging the timing for the spiking minigame a little difficult.
I did get a good chuckle out of the "Controls" menu in the Options, haha.