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(+1)

The art style is very nice, and the gameplay is fun. I like using the countdown timer as a resource (health and ammo), but the auto-aiming made the use of the timer as ammo feel less strenuous, as there was a very low chance of missing shots.

(1 edit)

Thanks for playing! I actually had some play testers give feedback against manually aiming that lead to the auto aiming feature. I landed on it after considering the focus of the game was moreso about when to spend your time resource, not if you were skilled enough to aim well. Though I do think it watered down the challenge and skill expression of the game.