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Pretty tough! I like that there's emergent strategy from the way bullets take time to travel. I'm not sure I understood the enemies health, and there didn't seem to be much to gain by killing enemies. Maybe collecting scrap from their ships would make it so just plain dodging wouldn't be viable. But I think the core gameplay is plenty fun and the SFX are great!

Thanks for playing! Yeah killing enemies increases the players speed and that get's you to the end quicker and a bigger budget at the Repair/Upgrade area. It was like a combo system but I didn't do enough to communicate it to the player.  I should of made it easier too probably XD