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Cool idea for a game! I think it really needs mouse controls to look around to feel better, but I do like the speedrunning concept here.

What do you mean by mouse controls? There is standard first-person aiming with the mouse, although it's possible that wasn't working for you as the web export seems a bit janky. Or did you mean something else?

During the player control part after you set down your platforms. The camera stayed straight forward and I wasn't able to look around. I was playing on the web export. It may have been that. 

(+1)

Yeah, you should be able to still look around there. If you click inside of the game window it should recapture the mouse.