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Definetly a cool concept! In a way it's almost a small "metroidbrania" where your knowledge is what allows you to move further and further each loop. I did however encounter a bug, it seems to have to do with reading a note a little before the countdown ends. This results in the reset sound playing but the reset not happening (since time is frozen while reading notes) When you stop reading the note time advances as normal, but when it reaches zero it keeps you in the current area. This can lead to a small softlock where half of the screen becomes black since the trapdoors shut again with you on the other side  but the reset button worked great and I assume letting the timer run out would also have fixed the issue. 
Other than that I also really dig the player character's design! Nice work and keep it up.

Thank you for the feedback. I'm really trying to find that bug but I really can't make it happen again. I guess it's rare than.

Anyway, did you complete all the game? The end is the best part in my opinion, because you get a better view of the story.

I actually didn't yet. I think I do have a fair idea about how to reach it though, since I am at what I assume is the last step. I'll have to retry it soon to see the story in it's full glory!

If you are really stucked, in the comment up here there are the solutions.

Oh don't worry, I think I have it figured out, I found the puzzles so far not that hard honestly, they were fairly intuitive. Although I do appreciate the help!

Just played until the end! I have to say it's an interesting ending even if it might have given me more questions although that might have been the point. Nicely made game!