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Stumbled upon Cut it down while checking out the jam submissions, and I’m so glad I played it! The core cutting mechanic feels super satisfying and intuitive. For a game built during a game jam, it feels remarkably smooth and well-made. The visuals are clean, and the sound design gives great feedback to every action. Would love to see this expanded into a full game with more levels and complex puzzles. Awesome job to the devs!