360 speed, 23 dashes 100 crit, way too much attack speed and 1 fps on wave 28. 9/10 game, only needs lag optimization, hours on the timer, and better endless scaling, but other than those things, its really good :D
Thank you so much, and also hats off for making it that far (Has surpassed my record by quite a bit...). And yeah, I was a bit worried that the rigidbody physics would not quite make the cut at some point, but I couldn't really think of anything more sophisticated in time.