Thanks for the feedback :) I tried to make this game not that boring by always taking away points so player can't just click the targets.
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it doesn't work because the points aren't a part of the progression. a real timer would work way better but still there is no challenge in clicking the targets. they don't avoid the cursor and even if they would you can just click fast, you could fix that by making the aim a game object that you control with the keys.