Hi, I'm not sure if this is a bug, but I noticed that Vertex Screen Snapping doesn't automatically assign the camera to the Reference Object field in the modifier, so I have to add it manually.
Viewing post in PSX Retro Tools for Blender comments
Hello, I'm using Blender 5.2 with PSX Retro Tools 1.7.10.
It seems that Pixel Perfect doesn't match the output resolution. I'm using a resolution of 360 × 640 with 3× upscaling, but the output is still 720 × 1280 instead of the expected 1080 × 1920.
(I was going to upload a screenshot, but for some reason it isn't working.)
