We like the concept of combining underwater exploration with the on ground sections and both add variety to the gameplay. Also entering the black door in the rock wall sends the player in another underwater section where the visuals are rather difficult to read. For now the game loops back to the start once you reach the blue floating orb which we presume is the objective? Also a short manual would help a lot. Overall an interesting concept. Can't wait to play the finished version.
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Hello, thank you very much for your comment, the truth is that the next part after the rock wall is a waterfall that faces the player and I do not deny it, it is difficult to interpret that part, but even so thanks to your comment I am going to improve that part of the level so that you can clearly appreciate what it is, I also think that if it is a good idea to add a manual and add an objective, if the game ends I hope you like it .;)