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Guys I found something out about the Jevil fight, the "Pirouette" act has specific actions according to the turns, here is a list about when you use it and what happens,

Turn 1: “It was just foley!” — No effect.

Turn 2: “JEVIL felt at ease!” — Jevil’s defense drops.

Turn 3: “Awkward!” — Upcoming attack’s invincibility frames are halved (makes the carousel harder to dodge).

Turn 4: “Tranquil!” — The dance (carousel) defends the party.

Turn 5: “What! It's nothing but a useless bird!” — No effect.

Turn 6: “It felt comforting!” — Heals a random party member (heal weighted toward Kris).

Turn 7: “Everyone's HP got jumbled up!” — Shifts all HP to the left (may shift right in rare cases).

Turn 8: “Jevil's upcoming move got powered up!” — Next attack deals more damage.

Turn 9: “A perfect 10!” — Heals everyone (30 HP).

Already on the wiki lol

oh