Hey, thanks for the feedback, the benchmarks are kind of in that weird spot of too short for idler, too long for "active" play, which is also why I'm doing the playtest to figure out what direction to go.
What would you give as an example for obnoxious to read? Font sizes too small? Low contrast? Something else?
the line type visuals, combined with small text, along with thin line text can make it hard to make out each letter. it would be fine if you made all the text have a bolder outline and font, since the main issue for me is the text being so thin that the visual's make the letters even thinner then they are usually. Hard to really type out the exact issues