Really solid foundation! ๐
The movement already feels good, and I can definitely see the potential for a much more complex climbing system. It's a great proof of concept, and you've built a solid base to expand on.
I only have a couple of small pieces of feedback:
- The head bob feels a little too strong for my personal taste. Toning it down just a bit might make the movement feel smoother.
- I got stuck during the wall jump section because I just couldn't get my character to grab the pipes consistently. After about five attempts, I had to call it a day because it became a little frustrating. ๐ It feels like that transition is still a bit rough and could use some tweaking to make it more reliable.
Other than that, I really enjoyed trying it out. I think you've got a strong foundation here, and I'm excited to see how the movement system evolves.
Keep going you've got something promising!