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Really solid foundation! ๐Ÿ‘

The movement already feels good, and I can definitely see the potential for a much more complex climbing system. It's a great proof of concept, and you've built a solid base to expand on.

I only have a couple of small pieces of feedback:

  • The head bob feels a little too strong for my personal taste. Toning it down just a bit might make the movement feel smoother.
  • I got stuck during the wall jump section because I just couldn't get my character to grab the pipes consistently. After about five attempts, I had to call it a day because it became a little frustrating. ๐Ÿ˜… It feels like that transition is still a bit rough and could use some tweaking to make it more reliable.

Other than that, I really enjoyed trying it out. I think you've got a strong foundation here, and I'm excited to see how the movement system evolves.

Keep going you've got something promising! 

Hi! Thank you so much for the detailed feedback and kind words! 

I really appreciate you taking the time to test the prototype. The head bobbing is definitely something I can tweak, and I can work on making the wall jump detection more forgiving and reliable. 

Thanks Again!