Really great entry. Visuals and audio are both solid and controls are tight. I think it could be a good idea to put some sort of visualization on the character in some way for his ammo when its not full. I understand you used assets, so perhaps just a little counter that appears above his head once he starts firing to show how many shots he has remaining. Very fun entry!
Viewing post in Retro Vania jam comments
Thank you so much!
That's a great suggestion. I'm actually adding a reload indicator to the character so it's much clearer how long is left before you can fire again.
Also, the weapon doesn't reload one bullet at a time—it uses a full magazine, which makes the combat feel faster and more dynamic.
I only created a small portion of the art, including the title logo. In the updated version, I also reworked the character so they can shoot both upward and downward, which makes combat feel much better.
Thanks again for playing, and for the helpful feedback!