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(+2)

Really great entry. Visuals and audio are both solid and controls are tight. I think it could be a good idea to put some sort of visualization on the character in some way for his ammo when its not full. I understand you used assets, so perhaps just a little counter that appears above his head once he starts firing to show how many shots he has remaining. Very fun entry!

(+1)

Thank you so much!

That's a great suggestion. I'm actually adding a reload indicator to the character so it's much clearer how long is left before you can fire again.

Also, the weapon doesn't reload one bullet at a time—it uses a full magazine, which makes the combat feel faster and more dynamic.

I only created a small portion of the art, including the title logo. In the updated version, I also reworked the character so they can shoot both upward and downward, which makes combat feel much better.

Thanks again for playing, and for the helpful feedback!