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Thanks for the super detailed feedback! A ton of it is in the new build! The green-aura enemy now visibly shields an escort pack so you can tell what it does. Chips show your copies + a level-up marker, and pulls now reveal exactly what you got. "Buy 5" shows the real price for what you'll actually buy. Wave rewards land at the end of the wave. Milestone Scrap scales with Voltage now (no more pocket change). And Range caps once it covers the screen. New enemy types are the next big thing on my list and I am open to any suggestions. Thanks again!