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(5 edits)

hey ma guy, unity package is, well, broken
if u dont mind, i would like some help

first error that appears on my unity: 

ImportFBX Warnings:

Can't generate normals for blendshape 'Body - Lower Bits' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.Can't generate normals for blendshape 'Body - Nipples' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.Can't generate normals for blendshape 'ClipFix_FishnetTop' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.Can't generate normals for blendshape 'ClipFix_Pasties' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.Can't generate normals for blendshape 'ClipFix_PussyTape' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.Can't generate normals for blendshape 'SPS - 1' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.Can't generate normals for blendshape 'SPS - 2' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.Can't generate normals for blendshape 'SharkBiteBraON' on mesh 'SharkBiteSwimSuit_Calypso', mesh has no smoothing groups.

and on the image ahead, looks like the suit is invisible

i just want help and not feeling like i put 10 bucks on the trash

no offense of course and sorry for the disturbe

Hi.
The warnings can be ignored as it's giving you the warnings for all meshes in your project, including the base body for the avatar itself, as you can see on the first error.

As for the prefab being invisible, this is due to the material using "UVTile Discard", by default all parts of the suit are OFF, so you can't see them, once in play-mode/ingame, you can toggle each individual part ON.

(+1)

Ok ill try it out

Thx for the info

And sorry for the disturbe once again