I really enjoyed Soko Striker! I finished it in about an hour and a half, and it was a great experience from start to finish.
I think the last two levels are especially challenging, but the overall difficulty feels just right. Many Sokoban-inspired games can be a bit too demanding for casual players, but this one strikes a great balance. Personally, this is exactly the level of challenge I enjoy—not too easy, not too hard.
I also love how well the core idea is developed. The cone mechanic is excellent, and allowing the players to interact with and modify them adds a lot of depth. It’s a really clever design.
The only thing I wished for was more content. Since the game is free, I completely understand why it's relatively short, but I'd happily pay for a commercial version with around 100 levels.
Other than that, I have no criticisms at all. Congratulations on making such a fun puzzle game! I'm a big fan of this new wave of Sokoban-inspired games, and I think Soko Striker is a fantastic addition to it, while also carrying on the legacy of the genre's classic titles.
nice game