- Cool screen transition! And I like how the text moves.
- Sound effects + music are great, very crunchy sounding (in a good way)
- Arrow keys + ZX definitely seems to be the move
- Man, I keep getting greedy with not dispelling the entity
- Good variety in the nature of the waves
- The late waves with the suicide bombers are intense
- Very cool that the waves change a lot the further you get, the late asteroid levels having the asteroids spawn into way more fragments is cool
- I really like the shuriken enemies
I've been entitied.
Really really cool. I spent quite a bit of time in the early/mid game (I'd missed the point about dismissing the entity 10 times in the description), but things progressed very quickly in the last 25%. The entity itself looked great, I'd be curious to hear about how you implemented it. And best sound design of any games I've played in this jam.