Loved the aesthetic and mysterious tone this game sets. The minigames are also fun and engaging. The choice to pick familiar games was a good one as even though you're dropping the player in, it's pretty easy to see what to do from the get go. If you're thinking of doing another risk based game in the future, my one gameplay suggestion would be to add some sort of 'catch up' mechanic to help offset some the randomness. For example, some kind of limited use ability where for one turn you get 1.5x the percentage amount, so you still have to decide when is best to use it. One other minor suggestion, from an emersion standpoint, I think it would have been cool to clamp the mouse to the computer screen and give it a retro design. But like I said these are just suggestions, overall very well done, had a lot fun playing this one!