Very good management game. The UI really is what stands out the most, very well done. My problem with it is the amount of mechanics just thrown in the player's face. There's a lot to read and do at the same scale. For a prototype, this makes sense. But for an overall game, it would be nice to have a propriate introduction to these mechanics and how to the game flow works, for like 3 days or so. This would situate the player more than them having to take a lot of time to read and understand the purpose and how the game itself works. This is really my only complaint, everything else is top notch. Congrats!