I think that the art direction in this one is insane. it's probably some of the cleanest UI work I've seen thus far in the term to be honest, so big kudos there. I also think that the overall mechanics for the game is interesting, and I appreciate that each of the days end in a new component on the screen, I found myself stopping and reading each one. The progress bars and meters also really help drive home the overall pacing of the game and I think that it is user friendly, I know exactly what is happening on my screen. One thing to note is there is a bit of a timing issue, I found myself waiting on the bars to drain for a couple of seconds when I had queued up the tasks for the day, this is fine, but after a couple of days the waiting this becomes part of the gameplay. Maybe this was intentional, but I'd probably adjust it to be even a bit shorter, I think it would keep me in that dopamine loop and i'd feel a bit more immersed.
Overall, this game is super solid, and I think there are lots of things that are working right now.