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(+3)

Talked about this over livestream already, but you've nailed this!!!! The critique I will harp on is remember gamers are dumb! we if at all possible, make your "tutorial" overly direct, the initial experience not realizing terminate was a command sucked a lot XD, but once I got that figured out, it was great! the other comments here seem to touch on having a simmular issue with abilities, so likely a UI element showing possible commands that can easily be glanced at at all times would help a lot. but going forward just try to leave time to test and more importantly, have someone playtest the game to give quick feedback on issues like these where it's obvious to a player but not to the dev X3

All of that said, you're that close to a game that would likely do well outside of a jam. Great job!