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Well, this game hacked my dopamine because I could not stop playing.. That was pretty fun, even if I kept losing. There was a legendary antimatter node that I was 1 token short from buying xd The closest I got to 'winning' was having lots of multiplier nodes and a few enhanced ones, but I'm sure there's a better way to win.

Ultimately it feels like the game loop that exists in Balatro, trying to maximize your points by upgrading your deck (nodes). Some of the node upgrades lean on the fact that the nodes move around less, which makes sense and is a nice harmony with the actual mechanic at play.

I think if you polished up the graphics and maybe had different 'difficulties' like in Balatro, this would actually be a game I'd play a lot x3

(+1)

Me and Dwa_the_dwa (the person i credited for supporting me AND will be hired for my dev team after the jam voting finishes) already plan a lots of stuffs for this game so keep an eye for that :3
tysm for playing!!