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(+1)

This is a great game, there is a lot of content here and it feels very polished. Honestly it feels solid enough to be an actual demo, which is super impressive!

The music kind of reminded me of FTL in some places, I liked the art style and thought it worked really well. It fits the theme great, and yeah overall this is a great game.

On my first play through it took me until Universe 14 to realize that I could research things with a colony deployed (i.e., didn't have to be in the void) ... I felt so stupid. Until then I was questioning why every tech research barely costed any resources (as I would end each run with hundreds of thousands and then need only 80) and why it seemed like the game was wanting me to keep hopping back & forth so quickly, haha. Whoops... 

After going back in again, I beat the game with 3 minutes left on Universe 2. I think I'd agree that the drone foundry is a bit too OP, there might need to be some kind of maintenance because once you've stacked up a couple thousand drones everything becomes pretty trivial, and there's no real barrier to that (because drone foundries produce drones that can easily afford more drone foundries, etc)

I'd also like to see a "+5%" button or something because there is a big difference between +5 and "dump all 800 of my inactive drones into this one thing" which meant I am often spam-clicking the +5 to get the drones to go where I want 'em