Thanks! I put most of my time into the visual presentation on this one, and as I was building the tutorial I realized more and more that I was in way over my head to present this game to people who haven't played something similar to liar's dice before. I'm going for smaller scope next time for sure hahaha.
I'm glad you liked the music! That was a total afterthought. The visual style was based loosely on old Apple desktops (aspect ratio, color palette, etc) and I started writing the music to be played from a similar sound chip and realized that I associate the audio of that era much more with the expensive sound modules you could get as an add-on to certain computers, so I switched to the Roland sounds you hear in-game and panic-wrote all the accompaniment and additional arrangements of that main melody in a few hours right at the end. I actually prepared it all to be played back in a non-linear fashion, but didn't have time to implement that (duh, what was I thinking?! I need to join a group next time lol)