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(+1)

Has some promise, evidently shows inspiration from good role models.

Some thoughts:

1. Please make it possible to check your deck when selecting rewards. It's not easy to make a correct decision when you don't know what you already have and what not.

2. Some card factors seems to not be written on the cards, e.g. which cards are drink/tea cards?

3. Can you fix the artworks which don't match the wardrobe of the character?

4. Some tooltips of enemy actions have an effect written twice which was confusing.

5. Will swelling become a visible progress on the character model? (Please)

(+1)

Thanks for the feedback! I reuploaded a version that should address 1, 2, 4.

As for 3, the full version will have unlockable styles where she has different starting decks, visuals, modifiers. Each style will have a few exclusive cards, but share a general pool. So I'm not too worried about outfit consistency at this point, if it helps, think of it like she's not wearing an uniform, she just has a general style. 

5. I like how you think, I'm gonna have to give some thought about how to implement this.

(+1)

Awesome!

Looking forward to what will come of this.